Loading ...
personAbout view_in_arShaders stadia_controllerGames paletteArt mailContact

Hi! I'm Ymne!

Graphics Programmer · Game Developer · Artist

view_in_ar stadia_controller palette

Scroll to continue

ProfileName

personYmne

ハンバーガー🍔

Game Development & Graphics Programming

I'm proficient in Unity (Built-in, URP, HDRP), familiar with Godot (GDScript), and Unreal Engine (C++). I enjoy experimenting with gameplay mechanics, lighting systems, and optimization. My work includes custom shader development using ShaderLab, HLSL (Unity), GLSL, Compute, and Cginc, alongside understanding GPU performance analysis with NVIDIA Nsight.

Digital Art & Animation

Alongside programming, I create 2D art and animations (even if they’re not that good). I use tools like Photoshop, Medibang, and Blender for 2D and 3D art.

Anyway, enjoy the site, and feel free to contact or follow me if you want to chat!

view_in_arShaders, Tutorials, & Graphics

Cel Shading Shader

Water Material Shader

Software Raytracing Implementation

Physically-Based Rendering (PBR) shader with custom GGX BRDF

Screen Space Global Illumination

PSX Shader Pack

Tutorial combination of APV and Precomputed GI Enlighten

stadia_controllerGames & Devlogs

Holo-Attack

Kanna and Lia the Witch

Random Devlogs - HL2 Movement with Gravity Shift

Random Devlogs - Vampire Survivor Mechanics

Only self-published or self-documented work is included, game jams and other collaborations are excluded.

paletteAnimation & Illustrations

Animation Highlight

Gawr Gura Animation 1

Summer Animation (2023)

Background Animation Practice

Gawr Gura Animation 2

Smol Myth Animation

CSM Random Animation

'Holo-Attack' Materials

Shortcut Navigate: 1-5
Use numeric keyboard as shortcut